Wednesday, January 18, 2023

Call for Proposals - Play Make Learn Conference

 

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July 20-21, 2023 | Madison, WI 

Call for Proposals

Deadline for submissions: March 12, 2023

Notifications: April 2023

You are invited to submit a proposal to present at the 2023 Play Make Learn Conference (PML). PML is a gathering of researchers, game designers, makers, artists, and educators. The conference is a place for collaboration and discovery in the design, research and practice of playful learning, games for learning and positive social impact, making and makerspaces, STEAM education, and arts integration in education.

 

PML creates an inspirational space for PreK-12 students, educators, designers, developers, innovators, librarians, museum curators, makers, and researchers to tinker together, share knowledge, and celebrate one another’s work.

 

Interested in attending, but not presenting? Save the date for registration opening in April!

 

Session Themes

Submissions are encouraged in the following strands, but new ideas are also welcome and encouraged. You will be asked to select all themes that apply to your work.

  • Playful learning
  • Games for learning and positive social impact
  • Making and makerspaces
  • STEAM education
  • Arts integration in formal and informal spaces
  • Research/practitioner partnerships

 

Session Formats

You will be asked to select the session format.

  • Workshop (90 minutes): Workshops should actively engage participants, showcasing your work or methods you use inside or outside the classroom. Workshops may include physical making, playing a game or something else all together. Submitters will be asked for 2-3 learning goals or takeaways they have for participants in the session.
  • Panel Presentations (60 minutes): Panel presentations should have two or more presenters from different projects or organizations exploring a common theme. The panel will develop its own format (facilitated panel discussion, structured poster session, demo stations, etc.). Submitters will be asked for 2-3 learning goals or takeaways they have for participants in the session.
  • Individual Presentation (20 minutes): Highlight innovative ideas or summarize recent research. The planning committee will group individual presentations into themed 90-minute sessions with a moderator.
  • Poster: Poster presentations provide the opportunity to present innovative classroom practices, ongoing research projects, or classroom projects in an informal setting. Posters will have a dedicated session time to share with conference attendees.
  • Arcade Playtest or Demo: This interactive, open-ended session is a chance to show off a game, ed tech tool, or other innovation. The demos will take place in the conference arcade during a dedicated time.
  • Break the Mold Session: Have an idea that doesn’t quite fit into the formats listed above? Samples include sessions lasting days or weeks asynchronously, sessions within games, and so on. What if a session took place in Minecraft? What if participants met outside to explore? What if participants worked collaboratively over the conference to produce a play? And so on. Be as creative as you dare for these sessions. 

Note: If you are a for-profit company interested in showcasing your product to the PML audience, please reach out to conferences@education.wisc.edu for sponsorship opportunities.

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